The Hungry Lamb: Traveling in the Late Ming Dynasty
1.4M+ copies sold

Working independently across game publishing, team building, and industry consulting.
Current work
Currently supporting ZeroCreation Game with publishing strategy and team building, helping the studio establish its internal publishing capability from the ground up.
1.4M+ copies sold
More than half of the games I have led have sold over 300,000 copies.
Publishing support & selected work →
Aava climbs through fear and uncertainty, searching the cliffs for an answer and finding brief calm in solitude. Her exhausted cry from the summit felt like a call straight to the heart—a reminder not to give up on what this world may still hold.

Invited speaker
Shared practical experience in game publishing, marketing and user operations.

Guest lecturer
Taught game publishing strategy and market judgment to master’s students.

Brought games to GDC, PAX West, BitSummit, Busan Indie Connect Festival, G-Fusion and WePlay.